Construir, skins y paja
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.gitignore
vendored
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.gitignore
vendored
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!/README.md
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!/README.md
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!*/
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!*/
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/config/quickskin-client.toml
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18
config/effortlessbuilding-client.toml
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18
config/effortlessbuilding-client.toml
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[Visuals]
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#Show previews of the blocks while placing them
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showBlockPreviews = true
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#Show block previews only when actively using a build mode
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onlyShowBlockPreviewsWhenBuilding = true
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#Don't show block previews when placing more than this many blocks. The outline will always be rendered.
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#Range: 0 ~ 5000
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maxBlockPreviews = 400
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#How long it takes for a block to appear when placed in ticks.
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#Set to 0 to disable animation.
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#Range: 0 ~ 100
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appearAnimationLength = 5
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#How long the break animation is in ticks.
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#Set to 0 to disable animation.
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#Range: 0 ~ 100
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breakAnimationLength = 10
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63
config/effortlessbuilding-common.toml
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63
config/effortlessbuilding-common.toml
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[Reach]
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#How far away the player can place and break blocks.
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#Range: 0 ~ 1000
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reachCreative = 200
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#Maximum reach in survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Range: 0 ~ 1000
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reachLevel0 = 0
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#Range: 0 ~ 1000
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reachLevel1 = 8
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#Range: 0 ~ 1000
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reachLevel2 = 16
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#Range: 0 ~ 1000
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reachLevel3 = 32
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[MaxBlocksPlacedAtOnce]
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#How many blocks can be placed in one click.
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceCreative = 10000
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#In survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Set to 0 to disable Effortless Building until the player has increased their Building Power Level.
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel0 = 128
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel1 = 192
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel2 = 320
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel3 = 640
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[MaxBlocksPerAxis]
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#How many blocks can be placed at once per axis when using build modes (e.g. walls).
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#Also affects the array modifier.
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#Range: 0 ~ 1000
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maxBlocksPerAxisCreative = 1000
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#In survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel0 = 8
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel1 = 12
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel2 = 16
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel3 = 20
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[MaxMirrorRadius]
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#The maximum (radial) mirror radius.
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#Range: 0 ~ 1000
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maxMirrorRadiusCreative = 200
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#Maximum reach in survival without upgrades
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#Consume Power Level upgrades upgrades to permanently increase this.
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel0 = 16
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel1 = 32
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel2 = 48
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel3 = 64
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20
config/immersive_paintings.json
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config/immersive_paintings.json
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{
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"README": "https://github.com/Luke100000/ImmersivePaintings/wiki/Config",
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"thumbnailSize": 128,
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"lodResolutionMinimum": 32,
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"halfResolutionThreshold": 2.0,
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"quarterResolutionThreshold": 4.0,
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"eighthResolutionThreshold": 8.0,
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"maxPacketsPerSecond": 20,
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"packetSize": 16384,
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"testIfSpaceEmpty": false,
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"paintingsHaveCollision": false,
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"maxUserImageWidth": 4096,
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"maxUserImageHeight": 4096,
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"maxUserImages": 1000,
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"minPaintingResolution": 8,
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"maxPaintingResolution": 256,
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"showOtherPlayersPaintings": true,
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"uploadPermissionLevel": 0,
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"version": 1
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}
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36
config/puzzlesapi-iteminteractions-client.toml
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36
config/puzzlesapi-iteminteractions-client.toml
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#Color item inventories on tooltips according to the container item's color.
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colorful_tooltips = true
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#Show a tooltip for the item currently selected in a container item's tooltip next to the main tooltip.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Show a tooltip for the item currently selected in a container item's tooltip next to the main tooltip.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
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selected_item_tooltips = "ALWAYS"
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#Invert scroll wheel direction for extracting / inserting items from a container item in precision mode.
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invert_precision_mode_scrolling = false
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#Expand container item tooltips to reveal their contents.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Expand container item tooltips to reveal their contents.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
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reveal_contents = "ALWAYS"
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#Show an indicator on container items when the stack carried by the cursor can be added in your inventory.
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container_item_indicator = true
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#Select a modifier key required to be held to use precision mode.
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#In precision mode left-clicking inserts an item, and right-clicking extracts a single item, overriding vanilla mouse interactions. The scroll wheel can also be used for quickly moving items.
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#Select a modifier key required to be held to use precision mode.
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#In precision mode left-clicking inserts an item, and right-clicking extracts a single item, overriding vanilla mouse interactions. The scroll wheel can also be used for quickly moving items.
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#Allowed Values: SHIFT, CONTROL, ALT
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precision_mode = "CONTROL"
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#Always show item tooltips while interacting with container items, even when the cursor is currently carrying an item.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Always show item tooltips while interacting with container items, even when the cursor is currently carrying an item.
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#Select a modifier key required to be held, otherwise selecting "KEY" serves as a toggle. The key is defined in vanilla's controls menu.
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#Allowed Values: KEY, ALWAYS, SHIFT, CONTROL, ALT
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carried_item_tooltips = "ALT"
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#Disable sounds from inserting and extracting items from playing, as they trigger quite often with all the new interactions.
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disable_interaction_sounds = true
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#Render a white overlay or the hotbar selected item frame over the slot the next item will be taken out of when right-clicking the container item.
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#Allowed Values: HOTBAR, HOVER
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slot_overlay = "HOVER"
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8
config/puzzlesapi-iteminteractions-server.toml
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8
config/puzzlesapi-iteminteractions-server.toml
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#Allow using the mouse wheel to scroll between slots in an item tooltip to choose the next item to extract.
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allow_slot_cycling = true
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#Allow dragging the mouse while holding a container item to insert hovered items, or to extract container contents to empty hovered slots.
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allow_mouse_dragging = true
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#Allow extracting / inserting only a single item from a container item instead of all items from the selected slot while a modifier key is held.
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#In precision mode left-clicking inserts an item, and right-clicking extracts a single item, overriding vanilla mouse interactions. The scroll wheel can also be used for quickly moving items.
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allow_precision_mode = true
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18
config/puzzlesapi-slotcycling-client.toml
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18
config/puzzlesapi-slotcycling-client.toml
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#Horizontal offset of cycle slots display from default position.
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#Allows for compatibility with mods that also add their own displays next to the hotbar.
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#Range: > -2147483648
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slots_x_offset = 0
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#Vertical offset of cycle slots display from screen bottom.
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#Allows for compatibility with mods that move the hotbar upwards such as the Raised mod (Raised has built-in support on Fabric).
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#Range: > -2147483648
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slots_y_offset = 0
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#Cycle slots by pressing a hotbar key when the corresponding slot is already selected.
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double_press_hotbar_key = true
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#Modifier key required to be held to allow for scrolling through cycle slots.
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#Setting to "NONE" will overwrite vanilla hotbar scrolling, making the hotbar only usable with keys.
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#Allowed Values: DISABLED, NONE, CONTROL, SHIFT, ALT
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scrolling_modifier_key = "ALT"
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#Choose when the cycle slots display is shown next to the hotbar: Always, never, or only when the modifier key for scrolling is held. Doesn't disable cycling itself though.
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#Allowed Values: ALWAYS, KEY, NEVER
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slots_display_state = "ALWAYS"
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BIN
mods/StrawStatues-v8.0.3-1.20.1-Forge.jar
Normal file
BIN
mods/StrawStatues-v8.0.3-1.20.1-Forge.jar
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BIN
mods/collective-1.20.1-8.7.jar
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BIN
mods/collective-1.20.1-8.7.jar
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BIN
mods/effortlessbuilding-1.20.1-3.10.jar
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BIN
mods/effortlessbuilding-1.20.1-3.10.jar
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BIN
mods/immersive_paintings-0.6.8+1.20.1-forge.jar
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BIN
mods/immersive_paintings-0.6.8+1.20.1-forge.jar
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BIN
mods/quickskin-2.2.1.jar
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BIN
mods/quickskin-2.2.1.jar
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mods/shulkerdropstwo-1.20.1-3.5.jar
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BIN
mods/shulkerdropstwo-1.20.1-3.5.jar
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