#Quality Settings [quality] #Maximum number of items each Item Trader can renderBG (per-trade) as stock. Lower to decrease client-lag in trader-rich areas. #Setting to 0 will disable item rendering entirely, so use with caution. #Range: 0 -> 2147483647 #Default: 2147483647 itemTraderRenderLimit=2147483647 #A list of item ids or item tags that should be rendered by Item Traders at a different scale. #Should be formatted as "namespace:item_id;SCALE" where SCALE is decimal number between 0.0 and 1.0 (exclusive) #Scale of 1.0 will be drawn at full size, Scale of 0.0 will not draw at all #Can define an item tag instead of an item by formatting as "#namespace:item_tag;SCALE" instead itemScaleOverrides=["#lightmanscurrency:display_half_size;0.5"] #Whether the Gacha Ball should render the item inside #Enabling will double the number of items being rendered, and can cause FPS issues near Gacha Machines if their fancy graphics are enabled #Default: true gachaBallFullRender=true #Whether the Gacha Machine will render each Gacha Ball individually #Disable if you're having FPS issues near the Gacha Machine, this will make the machine render a far more simplisitic representation of its contents. #Default: true gachaMachineFancyGraphics=true #Time Formatting Settings [time] #How Notification Timestamps are displayed. #Follows SimpleDateFormat formatting: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html #Default: "MM/dd/yy hh:mmaa" timeFormatting="MM/dd/yy hh:mmaa" #Wallet Slot Settings [wallet_slot] #The position that the wallet slot will be placed at in the players inventory. #Default: 76,43 slot=76,43 #The position that the wallet slot will be placed at in the players creative inventory. #Default: 126,19 creativeSlot=126,19 #The offset that the wallet button should be placed at relative to the wallet slot position. #Default: 8,-10 button=8,-10 #Wallet Overlay Settings [wallet_hud] #Whether an overlay should be drawn on your HUD displaying your wallets current money amount. #Default: true enabled=true #The corner of the screen that the overlay should be drawn on. #Options: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT #Default: BOTTOM_LEFT displayCorner=BOTTOM_LEFT #The position offset from the defined corner. #Default: 5,-5 displayOffset=5,-5 #Whether the wallets contents should be displayed as a coin item, or as value text. #Options: ITEMS_WIDE, ITEMS_NARROW, TEXT #Default: ITEMS_WIDE displayType=ITEMS_WIDE #Network Terminal Settings [network_terminal] #The maximum number of columns the Network Terminal is allowed to display #Range: 2 -> 100 #Default: 4 columnLimit=4 #The maximum number of rows the Network Terminal is allowed to display #Range: 4 -> 100 #Default: 16 rowLimit=16 #A default search filter that will be automatically added to the search parameters #Default: "ready:true" searchFilter="ready:true" #The default sorting mode that will be automatically selected when you first open the terminal #Note: The game will remember your last selection option within the same session, so editing this after the screen has been opened will not change anything until you close and re-open your game. #Options: #"lightmanscurrency:name","!lightmanscurrency:name","lightmanscurrency:id","!lightmanscurrency:id","lightmanscurrency:recent","!lightmanscurrency:recent","lightmanscurrency:offers","!lightmanscurrency:offers","lightmanscurrency:popularity","!lightmanscurrency:popularity" #Default: "lightmanscurrency:name" defaultSortMode="lightmanscurrency:name" #Inventory Button Settings [inventory_buttons] #The position that the notification & team manager buttons will be placed at in the players inventory. #Default: 152,3 button=152,3 #The position that the notification & team manager buttons will be placed at in the players creative inventory. #Default: 171,3 buttonCreative=171,3 #Chest Button Settings [chest_buttons] #Whether the 'Move Coins into Wallet' button will appear in the top-right corner of the Chest Screen if there are coins in the chest that can be collected. #Default: true enabled=true #Whether the 'Move Coins into Wallet' button should collect coins from a side-chain. #By default these would be the coin pile and coin block variants of the coins. #Default: false allowSideChainCollection=false #Notification Settings [notification] #Whether notifications should be posted in your chat when you receive them. #Default: true notificationsInChat=true #Tax Warning Settings [tax_warnings] #Whether you should recieve a message in chat whenever you place a machine when server-wide taxes are enabled #Default: true serverTaxWarning=true #Whether you should recieve a message in chat whenever you place a machine in an area that another player is taxing #Default: true playerTaxWarning=true #Slot Machine Animation Settings [slot_machine] #The number of Minecraft ticks the slot machine animation will last. #Note: 20 ticks = 1 second #Must be at least 20 ticks (1s) for coding reasons. #Range: 20 -> 1200 #Default: 100 animationDuration=100 #The number of Minecraft ticks the slot machine will pause before repeating the animation. #Range: 0 -> 1200 #Default: 20 animationRestDuration=20 #Sound Settings [sounds] #Whether Money Mending should make a noise when triggered. #Default: true moneyMendingClink=true #Debug Settings [debug] #Whether LC Screens should render a white background for easier debugging & screenshots #Default: false debugScreenBG=false