[Reach] #How far away the player can place and break blocks. #Range: 0 ~ 1000 reachCreative = 200 #Maximum reach in survival without upgrades #Consume Power Level upgrades to permanently increase this. #Range: 0 ~ 1000 reachLevel0 = 0 #Range: 0 ~ 1000 reachLevel1 = 8 #Range: 0 ~ 1000 reachLevel2 = 16 #Range: 0 ~ 1000 reachLevel3 = 32 [MaxBlocksPlacedAtOnce] #How many blocks can be placed in one click. #Range: 0 ~ 100000 maxBlocksPlacedAtOnceCreative = 10000 #In survival without upgrades #Consume Power Level upgrades to permanently increase this. #Set to 0 to disable Effortless Building until the player has increased their Building Power Level. #Range: 0 ~ 100000 maxBlocksPlacedAtOnceLevel0 = 128 #Range: 0 ~ 100000 maxBlocksPlacedAtOnceLevel1 = 192 #Range: 0 ~ 100000 maxBlocksPlacedAtOnceLevel2 = 320 #Range: 0 ~ 100000 maxBlocksPlacedAtOnceLevel3 = 640 [MaxBlocksPerAxis] #How many blocks can be placed at once per axis when using build modes (e.g. walls). #Also affects the array modifier. #Range: 0 ~ 1000 maxBlocksPerAxisCreative = 1000 #In survival without upgrades #Consume Power Level upgrades to permanently increase this. #Range: 0 ~ 1000 maxBlocksPerAxisLevel0 = 8 #Range: 0 ~ 1000 maxBlocksPerAxisLevel1 = 12 #Range: 0 ~ 1000 maxBlocksPerAxisLevel2 = 16 #Range: 0 ~ 1000 maxBlocksPerAxisLevel3 = 20 [MaxMirrorRadius] #The maximum (radial) mirror radius. #Range: 0 ~ 1000 maxMirrorRadiusCreative = 200 #Maximum reach in survival without upgrades #Consume Power Level upgrades upgrades to permanently increase this. #Range: 0 ~ 1000 maxMirrorRadiusLevel0 = 16 #Range: 0 ~ 1000 maxMirrorRadiusLevel1 = 32 #Range: 0 ~ 1000 maxMirrorRadiusLevel2 = 48 #Range: 0 ~ 1000 maxMirrorRadiusLevel3 = 64