152 lines
5.5 KiB
Plaintext
152 lines
5.5 KiB
Plaintext
#Quality Settings
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[quality]
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#Maximum number of items each Item Trader can renderBG (per-trade) as stock. Lower to decrease client-lag in trader-rich areas.
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#Setting to 0 will disable item rendering entirely, so use with caution.
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#Range: 0 -> 2147483647
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#Default: 2147483647
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itemTraderRenderLimit=2147483647
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#A list of item ids or item tags that should be rendered by Item Traders at a different scale.
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#Should be formatted as "namespace:item_id;SCALE" where SCALE is decimal number between 0.0 and 1.0 (exclusive)
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#Scale of 1.0 will be drawn at full size, Scale of 0.0 will not draw at all
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#Can define an item tag instead of an item by formatting as "#namespace:item_tag;SCALE" instead
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itemScaleOverrides=["#lightmanscurrency:display_half_size;0.5"]
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#Whether the Gacha Ball should render the item inside
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#Enabling will double the number of items being rendered, and can cause FPS issues near Gacha Machines if their fancy graphics are enabled
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#Default: true
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gachaBallFullRender=true
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#Whether the Gacha Machine will render each Gacha Ball individually
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#Disable if you're having FPS issues near the Gacha Machine, this will make the machine render a far more simplisitic representation of its contents.
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#Default: true
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gachaMachineFancyGraphics=true
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#Time Formatting Settings
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[time]
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#How Notification Timestamps are displayed.
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#Follows SimpleDateFormat formatting: https://docs.oracle.com/javase/8/docs/api/java/text/SimpleDateFormat.html
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#Default: "MM/dd/yy hh:mmaa"
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timeFormatting="MM/dd/yy hh:mmaa"
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#Wallet Slot Settings
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[wallet_slot]
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#The position that the wallet slot will be placed at in the players inventory.
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#Default: 76,43
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slot=76,43
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#The position that the wallet slot will be placed at in the players creative inventory.
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#Default: 126,19
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creativeSlot=126,19
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#The offset that the wallet button should be placed at relative to the wallet slot position.
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#Default: 8,-10
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button=8,-10
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#Wallet Overlay Settings
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[wallet_hud]
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#Whether an overlay should be drawn on your HUD displaying your wallets current money amount.
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#Default: true
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enabled=true
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#The corner of the screen that the overlay should be drawn on.
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#Options: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
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#Default: BOTTOM_LEFT
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displayCorner=BOTTOM_LEFT
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#The position offset from the defined corner.
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#Default: 5,-5
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displayOffset=5,-5
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#Whether the wallets contents should be displayed as a coin item, or as value text.
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#Options: ITEMS_WIDE, ITEMS_NARROW, TEXT
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#Default: ITEMS_WIDE
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displayType=ITEMS_WIDE
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#Network Terminal Settings
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[network_terminal]
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#The maximum number of columns the Network Terminal is allowed to display
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#Range: 2 -> 100
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#Default: 4
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columnLimit=4
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#The maximum number of rows the Network Terminal is allowed to display
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#Range: 4 -> 100
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#Default: 16
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rowLimit=16
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#A default search filter that will be automatically added to the search parameters
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#Default: "ready:true"
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searchFilter="ready:true"
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#The default sorting mode that will be automatically selected when you first open the terminal
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#Note: The game will remember your last selection option within the same session, so editing this after the screen has been opened will not change anything until you close and re-open your game.
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#Options:
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#"lightmanscurrency:name","!lightmanscurrency:name","lightmanscurrency:id","!lightmanscurrency:id","lightmanscurrency:recent","!lightmanscurrency:recent","lightmanscurrency:offers","!lightmanscurrency:offers","lightmanscurrency:popularity","!lightmanscurrency:popularity"
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#Default: "lightmanscurrency:name"
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defaultSortMode="lightmanscurrency:name"
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#Inventory Button Settings
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[inventory_buttons]
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#The position that the notification & team manager buttons will be placed at in the players inventory.
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#Default: 152,3
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button=152,3
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#The position that the notification & team manager buttons will be placed at in the players creative inventory.
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#Default: 171,3
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buttonCreative=171,3
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#Chest Button Settings
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[chest_buttons]
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#Whether the 'Move Coins into Wallet' button will appear in the top-right corner of the Chest Screen if there are coins in the chest that can be collected.
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#Default: true
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enabled=true
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#Whether the 'Move Coins into Wallet' button should collect coins from a side-chain.
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#By default these would be the coin pile and coin block variants of the coins.
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#Default: false
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allowSideChainCollection=false
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#Notification Settings
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[notification]
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#Whether notifications should be posted in your chat when you receive them.
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#Default: true
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notificationsInChat=true
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#Tax Warning Settings
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[tax_warnings]
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#Whether you should recieve a message in chat whenever you place a machine when server-wide taxes are enabled
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#Default: true
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serverTaxWarning=true
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#Whether you should recieve a message in chat whenever you place a machine in an area that another player is taxing
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#Default: true
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playerTaxWarning=true
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#Slot Machine Animation Settings
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[slot_machine]
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#The number of Minecraft ticks the slot machine animation will last.
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#Note: 20 ticks = 1 second
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#Must be at least 20 ticks (1s) for coding reasons.
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#Range: 20 -> 1200
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#Default: 100
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animationDuration=100
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#The number of Minecraft ticks the slot machine will pause before repeating the animation.
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#Range: 0 -> 1200
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#Default: 20
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animationRestDuration=20
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#Sound Settings
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[sounds]
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#Whether Money Mending should make a noise when triggered.
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#Default: true
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moneyMendingClink=true
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#Debug Settings
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[debug]
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#Whether LC Screens should render a white background for easier debugging & screenshots
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#Default: false
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debugScreenBG=false
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