152 lines
8.2 KiB
TOML
152 lines
8.2 KiB
TOML
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#General settings of Crash Assistant mod.
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[general]
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#Link which will be opened in browser on request_help_button pressed.
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#If equals CHANGE_ME, will open Forge/NeoForge/Fabric/Quilt discord link. Names of communities/channels also will be used not from config, but according to this link.
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#Must start with 'https://' or 'www.'
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help_link = "https://discord.gg/lunapixel"
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#Show gui on minecraft crashed on modloading and FML error screen displayed.
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show_on_fml_error_screen = true
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#Close old CrashAssistantApp if it's still running when starting a new instance of Minecraft, to avoid confusing player with window from old crash.
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kill_old_app = true
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#If options.txt doesn't exist, the default language will be used.
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default_lang = "en_us"
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#List of blacklisted log files (checked with startswith()). This files won't show in GUI logs list.
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blacklisted_logs = []
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#Anyways log will be uploaded to mclo.gs, but with this option you can wrap link to gnomebot.dev for better formatting.
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#If help_link equals 'CHANGE_ME', this value will be ignored and gnomebot.dev used.
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#Supported values: mclo.gs / gnomebot.dev
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upload_to = "mclo.gs"
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#Before uploading the first log, requires the user to accept the privacy policy.
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#Disabling this option may be illegal in some countries if you are modpack creator. Disable at your own risk.
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enable_privacy_policy_acceptance = true
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#Here you can change text of lang placeHolders.
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#Also you can change any text in lang files.
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#You don't need to modify jar. You can change it in config/crash_assistant/lang. For more info read README.md file located where.
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[text]
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#$CONFIG.text.support_name$ in lang files will be replaced with this value.
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#For example this placeHolder used in: "Request help in the $CONFIG.text.support_name$"
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support_name = "Luna Pixel Studios Discord server"
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#$CONFIG.text.support_place$ in lang files will be replaced with this value.
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support_place = "#get-support channel"
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#$CONFIG.text.modpack_name$ in lang files will be replaced with this value.
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#For example this placeHolder used in: "Oops, $CONFIG.text.modpack_name$ crashed!"
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#Supports Better Compatibility Checker integration. You can use $BCC.modpackName$, $BCC.modpackVersion$, etc and it will be replaced with value from BCC config.
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modpack_name = "All of Create 1.20.1 - $BCC.modpackVersion$"
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#Settings of modlist feature.
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#Adds in generated msg block about which mods modpack user added/removed/updated.
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#Also you can see diff by running '/crash_assistant modlist diff' command.
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[modpack_modlist]
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#Enable feature.
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enabled = true
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#nicknames of players, who considered as modpack creator.
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#Only this players can overwrite modlist.json
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#If this feature is enabled and this array is empty, will be appended with nickname of current player.
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#-----------------------------------------------------------------------------------------------------
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#Warning! This is not displayed anywhere, it's just tech param used for modlist feature to work correctly.
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#Here must be actual nicknames of people who work with the modpack and publishing releases!
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#-----------------------------------------------------------------------------------------------------
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modpack_creators = ["oofmas", "SHXRKIEgg", "Aedesius", "quickqwek"]
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#If enabled, modlist.json will be overwritten on every launch(first tick of TitleScreen),
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#then game is launched by modpack creator.
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#So you won't forget to save it before publishing.
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#If you want to save manually: disable this and use '/crash_assistant modlist save' command.
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auto_update = true
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#If enabled, will add resourcepacks to modlist.json
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#After filename where will be ' (resourcepack)' suffix.
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add_resourcepacks = false
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#If enabled, will add modloader jar name to modlist, to easily track if user changed version of modloader.
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add_modloader_jar_name = true
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#If enabled, will add generated modlist.txt, with names of all mods / modids / mixin configs / jarjar mods info to logs.
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#
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add_modlist_txt_as_log = true
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#Settings of '/crash_assistant crash' command feature.
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[crash_command]
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#Enable feature.
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enabled = true
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#To ensure the user really wants to crash the game, the command needs to be run again within this amount of seconds.
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#Set to <= 0 to disable the confirmation.
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seconds = 10
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#Settings of message generated by Upload all button
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[generated_message]
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#This text will be under "$CONFIG.text.modpack_name$ crashed!" in generated message by Upload all button.
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#You can include:
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# * some form, which users should fill out.
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# * additional information like Minecraft version, etc.
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text_under_crashed = "1. 1.20.1\n2. What launcher did you run Minecraft with? (e.g. CurseForge, ATLauncher, MultiMC, ...)\n3. Have you changed the modpack in any way except mods?\n4. $BCC.modpackVersion$\n5. Have you ever gotten past the crash condition without crashing, or does the game always crash?\n6. What steps cause the crash?"
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#With this option you can notify user about something related with posting generated message.
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#For example if they need to fill some option from "text_under_crashed", etc.
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#Supports html formatting, placeholders.
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#Leave empty to prevent showing this warning message.
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warning_after_upload_all_button_press = "Please fill form on the top of generated message."
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#If the modpack is created for a non-English-speaking audience, сhange this to the language the modpack is designed for.
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#This lang will be used only for generating message by "Upload all..." button.Do not modify this value if there's a chance that the generated message will be sent to English-speaking communities.
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generated_msg_lang = "en_us"
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#Add ### prefix before filename.
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#This can prevent too small, hard to hit on mobile links.
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h3_prefix = true
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#Replaces "\n" separator between logs to " | " to make message vertically smaller.
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one_line_logs = true
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#Adds line in log list about this Intel processor can be corrupted.
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intel_corrupted_notification = true
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#Puts problematic frame from hs_err to message.
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put_problematic_frame_to_message = true
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#Puts analysis result(names of crash reasons) to message, instead of just count.
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put_analysis_result_to_message = true
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#Color modified mods count/analysis in msg with ANSI.
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#Can be needed to be disabled if issues are reported to something not supporting ANSI codeblocks, like GitHub.
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color_message = true
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[greeting]
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#You don't need to touch this option.
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#On first world join of modpack creator if set to false shows greeting, then self enables.
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shown_greeting = true
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#Settings of analysis feature.
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#Analysing logs for most common reasons of crashes and displaying recommendations with fixes.
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[analysis]
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#Enable feature.
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enabled = true
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#Here you can disable some Analysis by class names.
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#List of them can be found here: dev.kostromdan.mods.crash_assistant.app.logs_analyser.crash_reasons
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#For example "Create6Addons"
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blacklisted_reasons = []
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#Settings of notifying about intel corrupted processors.
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[intel_corrupted]
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#Enable feature.
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enabled = true
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#Show funny related gif in warning message.
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show_gif = true
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#Checks crash_assistant compatibility with other incompatible mods.
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#Highly unrecommended to disable!
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[compatibility]
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#Enable feature.
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enabled = true
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#You can customise GUI with this options.
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[gui_customisation]
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#Append comment text with notice about sending screenshot of this gui tells nothing to modpack creators.
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show_dont_send_screenshot_of_gui_notice = true
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#Animate border to request user attention even more.
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screenshot_of_gui_notice_animated_border = true
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#You can make Upload All Button bigger/smaller to request user attention.
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#Default Swing font size is 12, Default for this button in crash assistant is 16.
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#Not recommended to set it more than 16, as it will affect the increase of GUI size because all text won't fit.
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upload_all_button_font_size = 16
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#Same as upload_all_button_font_size, but for Request Help button.
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request_help_button_font_size = 16
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#You can change Upload All Button color to request user attention.
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#format is "R_G_B", range is 0-255, for example "255_0_0" is red color. Use "default" to use default swing color.
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#Default for this button is "0_178_0" (dark green color).
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upload_all_button_foreground_color = "0_178_0"
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#Same as upload_all_button_foreground_color, but for Request Help button.
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#Default for this button is "0_0_178" (dark blue color).
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request_help_button_foreground_color = "0_0_178"
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