64 lines
1.7 KiB
TOML
64 lines
1.7 KiB
TOML
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[Reach]
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#How far away the player can place and break blocks.
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#Range: 0 ~ 1000
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reachCreative = 200
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#Maximum reach in survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Range: 0 ~ 1000
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reachLevel0 = 0
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#Range: 0 ~ 1000
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reachLevel1 = 8
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#Range: 0 ~ 1000
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reachLevel2 = 16
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#Range: 0 ~ 1000
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reachLevel3 = 32
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[MaxBlocksPlacedAtOnce]
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#How many blocks can be placed in one click.
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceCreative = 10000
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#In survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Set to 0 to disable Effortless Building until the player has increased their Building Power Level.
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel0 = 128
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel1 = 192
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel2 = 320
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#Range: 0 ~ 100000
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maxBlocksPlacedAtOnceLevel3 = 640
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[MaxBlocksPerAxis]
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#How many blocks can be placed at once per axis when using build modes (e.g. walls).
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#Also affects the array modifier.
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#Range: 0 ~ 1000
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maxBlocksPerAxisCreative = 1000
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#In survival without upgrades
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#Consume Power Level upgrades to permanently increase this.
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel0 = 8
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel1 = 12
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel2 = 16
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#Range: 0 ~ 1000
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maxBlocksPerAxisLevel3 = 20
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[MaxMirrorRadius]
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#The maximum (radial) mirror radius.
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#Range: 0 ~ 1000
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maxMirrorRadiusCreative = 200
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#Maximum reach in survival without upgrades
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#Consume Power Level upgrades upgrades to permanently increase this.
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel0 = 16
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel1 = 32
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel2 = 48
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#Range: 0 ~ 1000
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maxMirrorRadiusLevel3 = 64
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