Fortuna y updates

This commit is contained in:
SFKao 2025-08-10 16:11:34 +02:00
parent bda7d75481
commit 002e2deca2
58 changed files with 20 additions and 15 deletions

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@ -15,7 +15,7 @@
{ {
"Id": "3027000556", "Id": "3027000556",
"Language": "SFX", "Language": "SFX",
"Hash": "2004640932", "Hash": "2906784273",
"ObjectPath": "\\SoundBanks\\Default Work Unit\\HMNY_NTR_SPONGE1", "ObjectPath": "\\SoundBanks\\Default Work Unit\\HMNY_NTR_SPONGE1",
"ShortName": "HMNY_NTR_SPONGE1", "ShortName": "HMNY_NTR_SPONGE1",
"Path": "HMNY_NTR_SPONGE1.bnk", "Path": "HMNY_NTR_SPONGE1.bnk",
@ -57,19 +57,19 @@
"Id": "607865818", "Id": "607865818",
"Language": "SFX", "Language": "SFX",
"ShortName": "post-race-standings_apollo-model_mt_3_restored.wav", "ShortName": "post-race-standings_apollo-model_mt_3_restored.wav",
"Path": "SFX\\post-race-standings_apollo-model_mt_3_restored_C5FFF413.wem" "Path": "SFX\\post-race-standings_apollo-model_mt_3_restored_F2BF74AC.wem"
}, },
{ {
"Id": "682047298", "Id": "682047298",
"Language": "SFX", "Language": "SFX",
"ShortName": "win-jingle_apollo-model_mt_3_restored.wav", "ShortName": "win-jingle_apollo-model_mt_3_restored.wav",
"Path": "SFX\\win-jingle_apollo-model_mt_3_restored_C5FFF413.wem" "Path": "SFX\\win-jingle_apollo-model_mt_3_restored_F2BF74AC.wem"
}, },
{ {
"Id": "777470605", "Id": "777470605",
"Language": "SFX", "Language": "SFX",
"ShortName": "spongebob_apollo-model_mt_3_restored.wav", "ShortName": "spongebob_apollo-model_mt_3_restored.wav",
"Path": "SFX\\spongebob_apollo-model_mt_3_restored_C5FFF413.wem" "Path": "SFX\\spongebob_apollo-model_mt_3_restored_F2BF74AC.wem"
}, },
{ {
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@ -40,11 +40,14 @@ State ID Name State Group Notes
3112137713 InGame_MainMenu_State GameState 3112137713 InGame_MainMenu_State GameState
3205958645 MainMenu_State GameState 3205958645 MainMenu_State GameState
Effect plug-ins ID Name Type Notes
59662939 Dialog_Too_Quiet Wwise Compressor
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
15722797 ExampleSFX 2_NotLooped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX 2_32513D82.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleRandomContainer\ExampleSFX 2_NotLooped 102238 15722797 ExampleSFX 2_NotLooped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX 2_32513D82.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleRandomContainer\ExampleSFX 2_NotLooped 102238
607865818 post-race-standings_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\post-race-standings_apollo-model_mt_3_restored_C5FFF413.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Outro\RaceFinished\post-race-standings_apollo-model_mt_3_restored 1187306 607865818 post-race-standings_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\post-race-standings_apollo-model_mt_3_restored_F2BF74AC.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Outro\RaceFinished\post-race-standings_apollo-model_mt_3_restored 813069
682047298 win-jingle_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\win-jingle_apollo-model_mt_3_restored_C5FFF413.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Outro\OutroMusicInside_SetExitCue\win-jingle_apollo-model_mt_3_restored 226069 682047298 win-jingle_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\win-jingle_apollo-model_mt_3_restored_F2BF74AC.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Outro\OutroMusicInside_SetExitCue\win-jingle_apollo-model_mt_3_restored 139798
777470605 spongebob_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\spongebob_apollo-model_mt_3_restored_C5FFF413.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Intro\LoopMusicInside_SetExitCue\spongebob_apollo-model_mt_3_restored 6188257 777470605 spongebob_apollo-model_mt_3_restored D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\spongebob_apollo-model_mt_3_restored_F2BF74AC.wem \Interactive Music Hierarchy\Default Work Unit\Music_System\Gameplay\CustomMapMusic\Intro\LoopMusicInside_SetExitCue\spongebob_apollo-model_mt_3_restored 4835876
821684144 ExampleSFX_NotLooped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX_32513D82.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleRandomContainer\ExampleSFX_NotLooped 60175 821684144 ExampleSFX_NotLooped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX_32513D82.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleRandomContainer\ExampleSFX_NotLooped 60175
885629608 ExampleSFX_Shoot_Looped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX_F2BF74AC.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleSFX_Shoot_Looped 60175 885629608 ExampleSFX_Shoot_Looped D:\Blender Models\!Karters2\WWise Music\NTR SB\WWise Custom Music 1.02\TheKarters_WwiseProject\.cache\Windows\SFX\ExampleSFX_F2BF74AC.wem \Actor-Mixer Hierarchy\Default Work Unit\Mod Custom SFX\Mixer - [Put SFX Inside] (hearDist max20m)\ExampleSFX_Shoot_Looped 60175

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